Files
JackM323 9c31de3c38 Added Gui (unfinished)
config into dataclass and enums
new Gui that includes settings
deleted GlobalVariables

small fixes (import, names...)
2026-07-30 22:49:53 +02:00

234 lines
7.9 KiB
Python

"""
states/WalkingState.py - Walking Gait States (Tripod & Four/Wave)
"""
from __future__ import annotations
from typing import TYPE_CHECKING, Optional
import math
import numpy as np
from config import cfg
import DataTypes as dt
from states.State import State
if TYPE_CHECKING:
from Robot import Robot
def interpolate_bezier(t: float, p0: float, p1: float, p2: float) -> float:
"""Quadratic Bezier interpolation."""
return (1.0 - t) ** 2 * p0 + 2.0 * (1.0 - t) * t * p1 + t**2 * p2
class WalkingState(State):
"""Tripod Gait Walking State."""
def __init__(
self,
duration: float = cfg.step_duration,
tickpersec: float = cfg.tick_rate_hz,
):
self.duration = duration
self.tickpersec = tickpersec
self.ticks = int(duration * tickpersec)
self.current_tick = 0
self.start_pos: Optional[dt.PosArray] = None
self.target_pos: Optional[dt.PosArray] = None
def enter(self, robot: Robot) -> None:
self.current_tick = 0
self.start_pos = dt.PosArray(np.copy(robot.current_pos.data))
self._calculate_target_positions(robot)
def _calculate_target_positions(self, robot: Robot) -> None:
vx, vy, omega = robot.vector_dirmov
vx *= cfg.translation_gain
vy *= cfg.translation_gain
omega *= cfg.rotation_gain
target_temp = []
for i in range(6):
cx, cy, cz = robot.center_points[i]
# Combine translation and rotation around body origin
v_x = vx + (-omega * cy)
v_y = vy + (omega * cx)
length = (v_x**2 + v_y**2) ** 0.5
if length > 1.0:
v_x /= length
v_y /= length
target_temp.append(
[cx + v_x * cfg.step_length, cy + v_y * cfg.step_length, cz]
)
self.target_pos = dt.PosArray(target_temp)
def execute(self, robot: Robot) -> Optional[str]:
# Transition back to idle if velocity is zero and step finished
vx, vy, omega = robot.vector_dirmov
if (
abs(vx) < 0.01
and abs(vy) < 0.01
and abs(omega) < 0.01
and self.current_tick == 0
):
return "idle"
t = self.current_tick / float(self.ticks)
tick_pos_temp = []
for leg_id in range(6):
if robot.leg_state[leg_id] == "drag":
# Linear sliding toward center reference point
pos = self.start_pos[leg_id] + (
robot.center_points[leg_id] - self.start_pos[leg_id]
) * t
tick_pos_temp.append(pos)
elif robot.leg_state[leg_id] == "step":
# Bezier curve swing step
mid_point = [
(self.start_pos[leg_id][0] + self.target_pos[leg_id][0]) / 2.0,
(self.start_pos[leg_id][1] + self.target_pos[leg_id][1]) / 2.0,
max(self.start_pos[leg_id][2], self.target_pos[leg_id][2])
+ cfg.step_height,
]
x = interpolate_bezier(
t,
self.start_pos[leg_id][0],
mid_point[0],
self.target_pos[leg_id][0],
)
y = interpolate_bezier(
t,
self.start_pos[leg_id][1],
mid_point[1],
self.target_pos[leg_id][1],
)
z = interpolate_bezier(
t,
self.start_pos[leg_id][2],
mid_point[2],
self.target_pos[leg_id][2],
)
tick_pos_temp.append([x, y, z])
tick_pos = dt.PosArray(tick_pos_temp)
target_rad = robot.compute_ik(tick_pos)
# Update robot instance
robot.current_pos = tick_pos
robot.set_joint_angles(target_rad)
self.current_tick += 1
# Gait phase swap when step finishes
if self.current_tick > self.ticks:
self.current_tick = 0
self.start_pos = dt.PosArray(np.copy(robot.current_pos.data))
if robot.leg_state[0] == "step":
robot.leg_state = np.array(
["drag", "step", "drag", "step", "drag", "step"]
)
else:
robot.leg_state = np.array(
["step", "drag", "step", "drag", "step", "drag"]
)
self._calculate_target_positions(robot)
return None
def exit(self, robot: Robot) -> None:
pass
class WalkingFourState(State):
"""4-Leg/Wave Crawl Gait State."""
def __init__(
self,
duration: float = cfg.step_duration,
tickpersec: float = cfg.tick_rate_hz,
):
self.duration = duration
self.tickpersec = tickpersec
self.ticks = int(duration * tickpersec)
self.current_tick = 0
self.start_pos: Optional[dt.PosArray] = None
def enter(self, robot: Robot) -> None:
self.current_tick = 0
self.start_pos = dt.PosArray(np.copy(robot.current_pos.data))
def execute(self, robot: Robot) -> Optional[str]:
t = self.current_tick / float(self.ticks)
tick_pos_temp = []
dirmov = robot.vector_dirmov
for leg_id in range(6):
target_p = [
robot.center_points[leg_id][0] + dirmov[0] * cfg.step_length,
robot.center_points[leg_id][1] + dirmov[1] * cfg.step_length,
robot.center_points[leg_id][2],
]
if robot.leg_state[leg_id] == "drag":
tick_pos_temp.append(
self.start_pos[leg_id]
+ (robot.center_points[leg_id] - self.start_pos[leg_id]) * t
)
elif robot.leg_state[leg_id] == "step":
mid_point = [
(self.start_pos[leg_id][0] + target_p[0]) / 2.0,
(self.start_pos[leg_id][1] + target_p[1]) / 2.0,
max(self.start_pos[leg_id][2], target_p[2]) + cfg.step_height,
]
x = interpolate_bezier(
t, self.start_pos[leg_id][0], mid_point[0], target_p[0]
)
y = interpolate_bezier(
t, self.start_pos[leg_id][1], mid_point[1], target_p[1]
)
z = interpolate_bezier(
t, self.start_pos[leg_id][2], mid_point[2], target_p[2]
)
tick_pos_temp.append([x, y, z])
tick_pos = dt.PosArray(tick_pos_temp)
target_rad = robot.compute_ik(tick_pos)
robot.current_pos = tick_pos
robot.set_joint_angles(target_rad)
self.current_tick += 1
if self.current_tick > self.ticks:
self.current_tick = 0
self.start_pos = dt.PosArray(np.copy(robot.current_pos.data))
# Rotate wave leg sequence
if robot.leg_state[0] == "step":
robot.leg_state = np.array(
["drag", "drag", "step", "drag", "drag", "drag"]
)
elif robot.leg_state[2] == "step":
robot.leg_state = np.array(
["drag", "drag", "drag", "step", "drag", "drag"]
)
elif robot.leg_state[3] == "step":
robot.leg_state = np.array(
["drag", "drag", "drag", "drag", "drag", "step"]
)
elif robot.leg_state[5] == "step":
robot.leg_state = np.array(
["step", "drag", "drag", "drag", "drag", "drag"]
)
return None
def exit(self, robot: Robot) -> None:
pass