Higher Height penalty
falling behavior was slightly positiv therefore the penatly was increased again
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@@ -416,7 +416,7 @@ class JackBotEnv(gym.Env):
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# -------------------------------------------------------------
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# -------------------------------------------------------------
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# 4. POSTURE & STABILITY PENALTIES
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# 4. POSTURE & STABILITY PENALTIES
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# -------------------------------------------------------------
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# -------------------------------------------------------------
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height_penalty = 4.0 * ((self.target_height - pos[2]) ** 2) if pos[2] < self.target_height else 0.0
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height_penalty = 6.0 * ((self.target_height - pos[2]) ** 2) if pos[2] < self.target_height else 0.0
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stability_penalty = 1.5 * (roll**2 + pitch**2)
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stability_penalty = 1.5 * (roll**2 + pitch**2)
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# Penalize only large control jumps; allow continuous low-amplitude motion
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# Penalize only large control jumps; allow continuous low-amplitude motion
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